Ticks on Blocks

Started by crammarc2 on

Topic category: Help with Minecraft modding (Java Edition)

Joined Jul 2024
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Ticks on Blocks

Hello,

I'm currently working on my mod project: Performance-Optimized Farm Dimensions.

For this, I need to trigger a custom block whenever it receives a tick update, so I can calculate item output over time. However, MCreator doesn't seem to activate the procedure as expected — even though the procedure works fine when triggered elsewhere.

Here's what I've done so far:

  • I assigned the procedure to the "on tick update" trigger.
  • The tick rate is set to 20.
  • The block is defined as a block entity.

Still, the procedure does not seem to run when the block is placed in the world.

Has anyone run into this issue before or knows what I might be missing?

Thanks in advance!

 

Joined Jul 2024
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Oh my god, ok its so easy,…
Sun, 06/01/2025 - 16:40

Oh my god, ok its so easy, just put it again, 

thank you ^^'

Joined Apr 2023
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I'm glad I was able to help
Sun, 06/01/2025 - 18:57

I'm glad I was able to help