Started by
crammarc2
on
Topic category: Help with Minecraft modding (Java Edition)
Hello,
I'm currently working on my mod project: Performance-Optimized Farm Dimensions.
For this, I need to trigger a custom block whenever it receives a tick update, so I can calculate item output over time. However, MCreator doesn't seem to activate the procedure as expected — even though the procedure works fine when triggered elsewhere.
Here's what I've done so far:
- I assigned the procedure to the "on tick update" trigger.
- The tick rate is set to 20.
- The block is defined as a block entity.
Still, the procedure does not seem to run when the block is placed in the world.
Has anyone run into this issue before or knows what I might be missing?
Thanks in advance!
It is probably either an oversight in the procedure, or this: https://mcreator.net/forum/115143/bug-blocks-tick-update-does-not-work bug/weirdness.
Oh my god, ok its so easy, just put it again,
thank you ^^'
I'm glad I was able to help