[RESOLVED] Game crashes during startup; "ghost elements"

Started by SpaceSoldier248 on

Topic category: Troubleshooting, bugs, and solutions

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[RESOLVED] Game crashes during startup; "ghost elements"
Tue, 09/30/2025 - 11:28 (edited)

I have been working on a mod recently, and everything has been going fine in-game. However, the last time I tried loading it, it gave an error for no reason I can see (the referenced element doesn't even exist anymore). I've spent some time looking through the files, and I can't find any explanation.

(Also, for some reason, another element appeared to be spawning when I specified it not too; I believe this is from another deleted element that I had previously that was classified as a plant instead of a block)

 

Logs and crash reports:

Game crash report: https://pastebin.com/14fATpm8

Game log: https://pastebin.com/1xzz4HiD

Built-in testing console: https://pastebin.com/VS7SKkXE

 

I will provide workspace files if needed.

Edited by SpaceSoldier248 on Tue, 09/30/2025 - 11:28
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I was able to resolve the …
Tue, 09/30/2025 - 11:00

I was able to resolve the "BlockPipeweedStageOne$BlockCustomFlower" error by deleting and re-creating with a different name, but now "BlockFlaxStageTwo$BlockCustomFlower" is causing an error. Also, before these errors occurred, this same thing was generating in the overworld, likely the result of a partially failed deletion.

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I looked in the specified…
Tue, 09/30/2025 - 11:08

I looked in the specified folder, and the file was not there. I will clear all gradle caches and see if that fixes the error.