Changed version from MCreator from 2024.4 to 2025.2, and my Gradle doesnt want to work

Started by Fu_Stona on

Topic category: Troubleshooting, bugs, and solutions

Joined Oct 2025
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Changed version from MCreator from 2024.4 to 2025.2, and my Gradle doesnt want to work

So, I wanted to use my project in 2025.2, the thing is, I got a lot of errors, I dont even know whats going on, like I know its probably because I changed the version of MCreator, but still, I kinda would want to fix it, and now I need to go back to 2024.4 to continoue my project, does someone know whats going on?

Joined Feb 2021
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I recently began working on…
Sat, 10/11/2025 - 09:12

I recently began working on the same version upgrade myself. I could not find an effective way to port the project as a whole. So what I did find worked, is for each element specifically you make new versions of them in your new project with identical names and do the bare minimum of editing in order to save them in the project. (just needs the same name). Then close the project, and open both your OLD and NEW workspace folder, then open the elements folder in both, and from here you want to copy the code via any text editor from each element individually in the OLD folder and paste it over the code of the new element with the matching name you just created then save it. You would think you can just copy and paste the whole elements folder I know, but you must do it as I say believe me. 

Now you're not finished, for you must port your textures and models, this is easier. You must again have both your workspace folders open, then navigate to "src" then "main" then "resources" then "assets" then "yourmodsname". this file will contain all your textures and models, you can simply copy all inside this folder in your old project, and paste all into that same folder in your new project.  Any edits you do to the new project will require you to close the workspace first and reopen after to take effect.