Started by
xaralabos21
on
Topic category: Help with MCreator software
I am making an RPG mod, and I want my max health to change depending on the clash I choose. For example, if I am a swordsman, I will have a max of 10 HP, but if I am a Tank, I will have 25 HP. Does anyone know how to achieve it on version 2025.3?
Use attributes - attribute modifyers