Started by
Frostlith
on
Topic category: Help with MCreator software
Hi so I'm trying to create a potion effect that weakens a players attribute with more potency (lvl 1 = 0.3 gravity, lvl 2 = 0.15) or something similar but i can't find a reliable way to do this without some kind of division. Anyone know if this is currently possible to achieve in mcreator or not?
Im currently experimenting with using procedures for it but idk if its worth the time if its impossible lol
So apparently multiply in the blocks is not just multiplying a value by another value but rather (AxB)+A I believe so thats fun
If you multiply it with 0.5, you actually divide by 2
fake_divide_by_multiply = 1 / actual_division
0.5 = 1/2