Topic category: Help with MCreator software
So I updated my MCreator workspace from 2025.3 to 2026.1 and now everything is kinda broken.
I ran the game directly after the update and I got this error for every block that I have in my mod:.../init/mod_namespaceModBlockEntities.java:27: error: cannot find symbol public static final DeferredHolder<BlockEntityType<?>, BlockEntityType<InfectionFleshBlockEntity>> INFECTION_FLESH = register("infection_flesh", mod_namespaceModBlocks.INFECTION_FLESH, InfectionFleshBlockEntity::new);^symbol: class InfectionFleshBlockEntitylocation: class mod_namespaceModBlockEntities
init\mod_namespaceModBlocks.java:40: error: cannot find symbol INFECTION_FLESH = register("infection_flesh", InfectionFleshBlock::new);^symbol: class InfectionFleshBlocklocation: class mod_namespaceModBlocks
I tried fixing it by restoring files from a backup.
But now when I run the game, all my blocks show up as purple/black missing textures.
The console shows this:
Missing model for variant: 'Block{mod_namespace:infection_flesh}'No model loaded for default item model ID mod_namespace:infection_flesh
Also, whenever I click “Regenerate code and build”, MCreator just deletes the files I manually restored (models, textures, etc.) and the problem comes back again.
Not sure if theres any fix other than downgrading again.
Do you use any plugins? Please open a ticket with workspace that failed to build in zip format on GitHub
Yeah I use plugins, but I was not getting any errors for them. I removed the outdated ones before even starting that workspace and I was just left with my plugin which I updated to work on 2026.1 and JEI which was already updated on the plugin download site so I just downloaded the new version. Now I checked again but I'm not getting any errors for those 2 plugins I have right now.
Also can you specify where I actually need to go on github and what I need to do on there, or what I need to do in general.
Alright so I have searched around the workspace a bit and found some elements from past plugins that managed to not get detected. I regenerated the code and now its working correctly, I'm not getting any errors.
Still thanks Klemen
You are welcome! Someone did not update plugin correctly, best you report the bug to them