Started by
AddingUraniumT…
on
Topic category: Feature requests and ideas for MCreator
You should be able to modify an item's visual scale like some non-MCreator mods (ex. SimplySwords) since if you're trying to make a large weapon using a larger texture scale like 32x the visual size shrinks down to fit 16x parameters. I can't find any method that works on Fabric Generator (I prefer Fabric over Neoforge) and I can't code so I can't figure out a way to do this myself. I dunno if anyone else has this kind of problem tho
Minecraft's default item model is a 16x16 plane. You can use block bench to make a 32x32, or bigger, item model, texture it, import it, boom, you have a 32x32 item rather than minecrafts standard 16x16 item.
In case it helps anyone, this code comes pre-generated with Ranged Item model preset. Maybe someone can tweak it a little bit to fit Tool items better.