My Star Wars Mod Texture and Questions

Started by cppop on Sun, 04/03/2016 - 23:53

Topic category: General discussion

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My Star Wars Mod Texture and Questions
Sun, 04/03/2016 - 23:53

Hello people.  I made a huge star wars mod with a whole bunch of new stuff but for some reason, the texture around the item is white.  Could I have been using the wrong minecraft texture editing thingy?  Secondly, when I try to load the world with the mod installed, it just loads for a long time and then crashes.  What could cause that?  And lastly, I am trying to make an item have an enchantment when it is crafted.  What command do I do to do that.  Thank you.  The mod is for 1.8.9.  

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Could you please upload some
Mon, 04/04/2016 - 08:17

Could you please upload some screenshots? Also a crash report.

If you want to make an item which is enchanted after crafted, you should either use a custom code or execute command event

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Have your texture transparent
Mon, 04/04/2016 - 13:07

Have your texture transparent background?

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RE:Have your texture transparent
Mon, 04/04/2016 - 18:53

@#2 They have white backgrounds and I don't know how to get rid of them

 

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In what program you made them
Mon, 04/04/2016 - 18:54

In what program you made them?

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RE:Could you please upload some
Mon, 04/04/2016 - 18:58

@#1

1. What is the specific command to enchant the item on creation 

2. This is my crash report:

---- Minecraft Crash Report ----
// Why is it breaking :(

Time: 4/4/16 2:58 PM
Description: Initializing game

java.lang.ArrayIndexOutOfBoundsException: 3
    at net.minecraft.item.crafting.CraftingManager.func_92103_a(SourceFile:1102)
    at net.minecraftforge.fml.common.registry.GameRegistry.addShapedRecipe(GameRegistry.java:297)
    at net.minecraftforge.fml.common.registry.GameRegistry.addRecipe(GameRegistry.java:292)
    at mod.mcreator.mcreator_theDarkSideOfTheForce.load(mcreator_theDarkSideOfTheForce.java:106)
    at mod.mcreator.StarWarsMod.load(StarWarsMod.java:454)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:737)
    at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:310)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at net.minecraft.item.crafting.CraftingManager.func_92103_a(SourceFile:1102)
    at net.minecraftforge.fml.common.registry.GameRegistry.addShapedRecipe(GameRegistry.java:297)
    at net.minecraftforge.fml.common.registry.GameRegistry.addRecipe(GameRegistry.java:292)
    at mod.mcreator.mcreator_theDarkSideOfTheForce.load(mcreator_theDarkSideOfTheForce.java:106)
    at mod.mcreator.StarWarsMod.load(StarWarsMod.java:454)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:737)
    at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:310)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.8.9
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 163392248 bytes (155 MB) / 366325760 bytes (349 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP 9.19 Powered by Forge 11.15.1.1752 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHI    mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) 
    UCHI    FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1752.jar) 
    UCHI    Forge{11.15.1.1752} [Minecraft Forge] (forge-1.8.9-11.15.1.1752.jar) 
    UCHE    StarWarsMod{1.0.0} [StarWarsMod] (StarWarsMod.jar) 
    Loaded coremods (and transformers): 
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '2.1.2' Renderer: 'GeForce 6150SE nForce 430/PCI/SSE2'
    Launched Version: 1.8.9-forge1.8.9-11.15.1.1752
    LWJGL: 2.9.4
    OpenGL: GeForce 6150SE nForce 430/PCI/SSE2 GL version 2.1.2, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: 
    Current Language: English (UK)
    Profiler Position: N/A (disabled)
    CPU: 2x AMD Athlon(tm) II X2 215 Processor

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RE:In what program you made them
Mon, 04/04/2016 - 19:01

@#3 Paint

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RE:RE:In what program you made them
Mon, 04/04/2016 - 19:43

@#3.1 Make the texture with Paint.net , you can do transparents textures with it. The enchantment item, just make a new recipe and then add a enchantment

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RE:RE:RE:In what program you made them
Tue, 04/05/2016 - 13:20

@#3.1.1 Yeah, I personaly think that Paint.NET is best after the photoshop

@#1.1 According to crash report, it has problem with adding a custom recipe

(theDarkSideOfTheForce mod)

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Paint.net is the best
Tue, 04/05/2016 - 19:27

Paint.net is the best programm to do textures!

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RE:RE:RE:RE:In what program you made them
Tue, 04/05/2016 - 23:23

@#3.1.1.1 Thank you so much!  I have photoshop on my mac and I will edit the dark side thing and I will post it for you.  

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Another question, how do I
Tue, 04/05/2016 - 23:34

Another question, how do I make schematics?

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RE:RE:RE:RE:In what program you made them
Wed, 04/06/2016 - 20:06

@#3.1.1.1 Having an issue, after I edit the files in photoshop and save as a png, it says "paint can't read this file."  What could cause this?

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RE:RE:RE:RE:RE:In what program you made them
Wed, 04/06/2016 - 20:16

@#3.1.1.1.1 Update: 

I brought in the ._ file instead of the actual file.  I draged all the updated textures into the folder but the backround was still white.  Why is this happening?

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RE:Another question, how do I
Wed, 04/06/2016 - 21:11

@#5 Go singleplayer > build something > open mcedit > select the area > select export

or

Download worldedit mod or plugin > build something > select it with the wooden axe > type //copy > type //schem save mcedit <filename>