Topic category: Advanced modding
I'm in the process of updating my Thousand Worlds mod, and I've noticed after killing a ton of the mob I created they never dropped their rare drop, redstone dust. I went into the code and changed it so neither drop was classified as "rare" but I spawned a bunch of the mobs, executed the command "/kill @e[type=TestEnvironmentMod.cyborgZombie]" (which did kill them all) and then "/kill @e[type=Item]" (which got rid of all of the item gems). However, when I scrolled through what all was killed I didn't see a single restone. A lot of rotten flesh, a few eggs but no redstone. See screenshot at link below.
Case and point: Help me fix my second drop so that it actually WORKS (somehow) please.