Custom Event Case

Started by IuStrenght on

Topic category: Help with MCreator software

Last seen on 20:12, 9. Nov 2021
Joined Aug 2015
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Custom Event Case

So, i want a Custom Event Case, the oposite of "hasPlayerinInventory".
I made a Stabilizator and an Uranium Ore, i want the Uranium ore to explode if player hasn't stabilizator kit in inventory and not to explode if he has the stabilizator kit in inventory

Is this possible?

Last seen on 22:13, 3. Apr 2024
Joined Aug 2013
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I don't use MCreator's event
Fri, 12/23/2016 - 11:28

I don't use MCreator's event system , but did you try "!hasPlayerinInventory" ?

Last seen on 20:12, 9. Nov 2021
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I want the opposite of that.
Fri, 12/23/2016 - 18:41

I want the opposite of that.

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Ehmm.. I did not write 
Fri, 12/23/2016 - 20:09

Ehmm.. I did not write "hasPlayerinInventory" , I wrote "!hasPlayerinInventory" 
The "!" means in most programming languages "not" so "if !Something" means "if is NOT Something"