Started by
Duelnation
on
Topic category: Feature requests and ideas for MCreator
It's just one simple thing, make a mob attack you when attacked, then the rest of the time it's peaceful. Case closed. But if anybody has a code to do that please let me know.
You can do this by making the mob aggressive towards any non-player mob, ( you still need to add the attack on collide AI task), and having the event "When mob attacks--> deal damage"
I don't know how to make them have pack neutrality like wolves or zombie pigmen though.
I tryed to add this to my mob with the AI task. And I also put the priority to 20 and nothing happens