Topic category: Feature requests and ideas for MCreator
I know I post too many forum topics and when I ask for ideas I sound like a little kid listing the things he/she wants for Christmas to Santa, but here we go.
The first thing is I think you should make it so we can configure the number of mobs that spawn per chunk in biomes, because in my mod, there is a Meadow biome that spawns all the animals of the plains biome + llamas, and it lags so much, I mean, it looks like an animal republic there because there are waves of mobs that can potentially kill you by squishing you. I think that's an option that would go on the last page of the biome editor (It should be the last option, next to the list of mobs that spawn in the biome)
Next, I think in the events editor, I think there should be a "burn" event, where the entity gets set on fire upon the event.
Also, I think we should be able to create new mob drop (I think this should be a new mod element entirely)
Another thing that we could possibly have is a new element called "brewing ingredient". You can select an item that can be used to brew a vanilla or modded* potion in a new editor.
What I mean by this is that it'll ask you the item, and you can select it and it'll give you a list of mobs that it can drop op off. I'd really like to make it so that wither skeletons can drop wither bones that can be crafted into wither bonemeal that can fertilise nether wart.
Speaking of fertiliser, here's another request. I think there should be a fertiliser editor where you can make a new item to be a fertiliser and you can enable what plants it can grow and the power of the fertiliser.
Finally, I think you should re-add fluid IDs. You can select your fluid to be a water fluid or a lava fluid because I'm making molten metals in my mod but they don't burn you.
Anyway, those are my ideas
I hope this thread doesn't get ignored for too long, and also, I hope I don't sound like a greedy Veruca-Salt kind of kid that asks,
"First, I want a squirrel, next, I want a bunny, and finally, I want a horse, etc., etc., etc."
(OTHER IDEAS FOR THE FUTURE)
-An enchantment editor (You can select what tool/weapon the enchantment is for and you can select what it does upon use in the event editor)
-*A potion editor (You can select what material is used to brew the potion and what happens upon drinking in the events editor)
My top idea is to re-add the different block types, like pillar or button
and I like your ideas
i agree with all of those things
Very original ideas!
All of these are useful and well explained, and I never heard about adding mob drops as a separate element
I hope they add all of them
i agree with the fire. and the rest of them.