Topic category: Help with modding (Java Edition)
I'm working on a few mods and I think I made a mistake I am regretting. Rather than making a massive mod with hundreds of mod elements I split it up into parts. Currently I got 'Harder wood' and 'Harder Clay'. I will be creating 2 more mods called 'Harder Food' and 'Harder Metals'.
My problem is that because they are separate mcreator mods, I have no idea how to make them compatible with each other. For example I want some of my wood from the 'Harder Wood' mod to be usable in my 'Harder Clay' mod. I'm not trying to make a modpack, but rather a mod with separate modules to give people options in what they want to install, so using tools such as minetweaker is out of the question.
Do I really have to manually re-create hundreds of mod elements into a single workspace so that everything is together into a single mod and compatible, or can I keep them as separate workspaces, yet somehow make them compatible with each other?
Using mcreator 1.7.3 for 1.7.10, but I plan on updating once I am done with the mods.
Here are a few outdated prevs:
Please dont post anything about mcreator in those forums. They will give me sh*t. I can't code outside of the parameters I've learned such as the controlled environment that mcreator is.