Pyromancy Official Topic and Documentation

Started by RaolTheBest on Mon, 10/08/2018 - 20:40

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Pyromancy Official Topic and Documentation
Mon, 03/04/2019 - 11:55 (edited)

This is both the official topic for discussion and the documentation topic of the mod Pyromancy.

 

Getting started

To get started, you need to find a Wizard Pigman House. You can find it in the Nether. In this structure, there is a Wizard Pigman generator. 

Wizard Pigmen are neutral mobs that do ranged attacks. They can drop Rotten Flesh or a Fragment of Nether Pearl (they don't drop Gold Nuggets because it would be too OP). 

You can put 4 Fragments of Nether Pearl in a crafting grid to make a Nether Pearl. You can use this Nether Pearl to make a lot of Pyromancy's stuff.

You can also use the Fragments of Nether Pearl to make a Pyromancer's Wand (it will be explained soon).

Red Mana

Pyromancy is mainly based on managing Red Mana, a magical resource that can activate some special blocks. 

To make Red Mana you need an Obelisk. At the moment there are only two Obelisks:

  • The Obelisk of Absorbtion. The Absobtion generates Red Mana if it is surrounded by Lava. However, it will turn Lava into Cobblestone after a few time. It is used to craft the other Obelisks.
  • The Obelisk of Redstone Conversion. Recent discoveries stated that Redstone has some affinity with Red Mana. This Obelisk can turn Redstone into Red Mana. Simply put a Redstone Block on it and it will generate 9 Red Mana.

At the moment you can only use Red Mana for the Fiery Brewery, the Immobilizer, the Destroyer Block and the Farmer Block.

The Fiery Brewery is a block that consumes Red Mana for making Vials. To use it, you need to right-click it while holding a Pyrocream in the main hand and having an Empty Vial in the inventory.  It will consume 2 Red Mana to work.

Here are the possible recipes:

  • Pyrocream of the Dragon - > Vial of the Dragon - Makes some fire, makes you levitate and makes you resistant to fire damage for a bit. It can be useful when falling in lava or for fighting. 
  • Pyrocream of the Golem - > Vial of the Golem - Makes you slow, resistant and strong for a bit. It can be useful sometimes when fighting.
  • Pyrocream of the Centaur - > Vial of the Centaur - Makes you faster, stronger and able to jump higher for a bit. It also causes some nausea though. It can be useful to quickly deal damage to enemies or to run away.
  • Pyrocream of the Cyclop - > Vial of the Cyclop - Makes you resistant, hasty and blind for a bit. It can be useful when fighting.

Note: unlike Potions, Vials stack up to 16. 

 

The Immobilizer is a block that consumes Red Mana to slow down mobs and players that collide it. The entities and the players that collide it will also do a little jump, so the Immobilizer won't consume 1 Red Mana per tick and you won't need to constantly fill it with large amounts of Red Mana.

 

The Destroyer Block is a block that consumes Red Mana to destroy blocks. It isn't very intuitive to use, but it will be overhauled when MCreator 1.8.3 will be released.

It works very similarly to Sensorcraft blocks: it destroys a block based on how much Ender Pearls and Nether Pearls does it store. It has a GUI (that will be removed in the next updates) where you can choose the coordinates of the block to destroy. An Ender Pearl increases by 1 the distance in the positive side, a Nether Pearl in the negative one. This means that, for example, if you put an Enderpearl in the Y slot, it will destroy the block on the Destroyer Block; if you put a Nether Pearl it will be destroy the block under the Destroyer Block instead. Multiple slots can be combined.

The Destroyer Block is like an Iron Pickaxe, so it can't destroy Obsidian, Obelisks and other Destroyer Blocks. It can't also destroy Bedrock, Command Blocks, Barriers, Structure Blocks, Piston heads, etc.

Everytime it destroys a block it consumes 3 Red Mana. It automatically detects if it's going to destroy air or blocks at y>255 or y<0 so it won't waste your Red Mana.

You can use a Pyromancer's Wand on it to see what block will it destroy (and also how much Red Mana does it store).

 

The Farmer Block is a block that consumes Red Mana to plant saplings. It works similarly to the Destroyer Block, using Enderpearls and Netherpearls, but it has an additional slot: the Sapling slot, where you put the saplings to plant.

It can only plant the saplings on grass or dirt. The coordinates you choose using Enderpearls and Netherpearls are the sapling's coordinates, not the dirt/grass' ones.

Everytime it plants a sapling, it consumes 1 Red Mana.

 

Now that you know how to create and consume Red Mana, I should tell you how to transport it. Well, actually, Red Mana is an item so just use hoppers. That means that you can also store it using chests

Pyromancy's blocks are designed to not have a GUI. So you can't just right click a Pyromancy block to take some Red Mana, to deposit it or just to see how much Red Mana does it have.  You can instead use a Pyromancer's Wand. When right-clicked on a Pyromancy block, it will tell you how much Red Mana does it have.

Edited by RaolTheBest on Mon, 03/04/2019 - 11:55
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This is a very nice getting…
Fri, 10/12/2018 - 18:54

This is a very nice getting started guide!

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Thanks!
Sun, 10/14/2018 - 09:42

Thanks!

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The next update will add…
Fri, 11/09/2018 - 09:17

The next update will add some block breakers.

There are three tiers:

Tier 1 has harvest level 1 and can only break blocks in contact with it

Tier 2 is like tier 1 but has harvest level 2

Tier 3 has harvest level 2 (yes, no harvest level 3,sorry) but it is ranged and its range can be upgraded using range upgraders.

You can choose the block to destroy using Nether Pearls (like in sensorcraft).

The block breakers consume Red Mana. However, like the other blocks, to consume red mana they need dropper (in fact the droppers only work with the slot that consumes Red Mana, the other slots are the ones that hold Nether Pearls).

The next update will also make some blocks have a custom 3d model.

Yes, it all uses the power of the 1.8.1 update XD

(I will start working on this update after the RaolCraft Omega update)

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The next update will be big …
Wed, 02/27/2019 - 07:03

The next update will be big :)

It will allow you to build an automatic tree farm, fight a new boss, create new weapons and more!

I will start working on it after releasing the Caves module of Modular Expansion.

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I won't add the new boss and…
Sat, 03/02/2019 - 19:13

I won't add the new boss and the Fiery Shuriken in 1.3. They will be added in 1.4 instead that will be released after MCreator 1.8.3.

That's because I can't make the Fiery Shuriken not consume something (and I don't want to have locked elements or make it add the item back to the player when used - that would be weird and buggy). You will be able to create this Fiery Shuriken after beating the boss (the Nether Cyclop), that's why I don't add the boss too.


Anyways, in 1.3 you will be able to make a working automatic tree farm using obelisk, destroyer-blocks and farmer-blocks, so it will still be a useful update :)

 

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1.3 is released! Now you are…
Sun, 03/03/2019 - 21:31

1.3 is released!

Now you are able to build automatic tree farms, mining machines and anything that you can come up with the Destroyer Block and the Farmer Block! (The only issue is that they can consume a lot of Red Mana, that at the moment is not renewable. Don't worry, I will add more Obelisks in the next updates ;))

Tomorrow I will include an image to show an example of tree farm.

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MCreator 1.8.3 was released!…
Thu, 03/21/2019 - 13:19

MCreator 1.8.3 was released! This means a lot of features will be remade and look more intuitive!

Do you think I should also turn Red Mana into a variable or keep it as an item?

I think I will keep it as an item because, while it might be a bit silly, using hoppers to transfer energy is a bit original :)

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Can't wait to see what 1.8.3…
Thu, 03/21/2019 - 14:17

Can't wait to see what 1.8.3 will inspire you to add :D

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I hope you will like the…
Fri, 03/22/2019 - 14:41

I hope you will like the next updates of my mods :D