Started by
ItsSilver_1
on
Topic category: Minecraft mod ideas exchange
Development Update: Updated to MCreator 2021.2 Snapshot 3 because I can't wait. Updated textures once more.
I am making a mod that is currently under the name Magical Kingdoms. It is a mod for Minecraft 1.16.5, and it is planned to eventually have...
- 9 Dimensions
- 4 Tiers of Machines
- 4 Bosses
- Quite a Few Mobs
- A Few Potion Effects
- and
- Lots of Gadgets!
- An Ore and Dungeon based progression system [You find a Dungeon to go from one Dimension to the next. Some will have Bosses in them]
Content that is being worked on: Overworld Progression, Overworld Structures
Edited by ItsSilver_1 on Fri, 07/30/2021 - 13:20
Seems like it will be a cool mod, great idea on the ore generation :D
we also work on a similar mod, if you have any coding (either java or mcreator) or modeling you can join us here https://discord.gg/NXyfapb
if you have any coding or modeling knowledge *
I have updated the post in order to update the status of the mod, as well as the version. A new preview video will be arriving soon, once I have finished with the general progression in the Overworld, as well as at least 1 structure.
Sorry for being inactive with development for a while. Things have happened and I needed to sort them out.
1.15.2 developments:
https://imgur.com/a/sQe8rYu
Rifted Plains, Rifted Plains M, and Rifted Forest biomes are the three new biomes, and the main stars of this devlog.
Riftstone is a new material that replaced the previous worldgen stone base, and is going to be used in structure making.
Overworld and Enraged Riftstone are two variants of Riftstone that will drop their Essences after being destroyed. They mainly show up underground inside Riftstone deposits, but they can also show up in Monolith structures.
The Magic Altar crafting mechanic is implemented, and is currently used to craft 3 different Foci. Will definitely need a guidebook for it, so there might be Patchouli support before I release the first version of MK
I am also merging Magical Tinkering back into Magical Kingdoms, but the machines are not ready for showcase yet (I only have one of them implemented).
Main post will be updated soon with more details.