Does not show texture mappings

Started by shadow_duck on Sat, 07/27/2019 - 21:26

Topic category: Help with modding (Java Edition)

Last seen on 20:00, 26. Mar 2020
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Does not show texture mappings
Sat, 07/27/2019 - 21:26

So I've been using MCreator for a while now, but I just started working with Blockbench. I made a texture and mob model, exported as a .json file, and put it in the resources tab. It asked for texture mappings for the model and just had nothing, no text, no anything. I dont know if this is a glitch, but I can't put in textures for a mob. Please Help!

Last seen on 20:00, 26. Mar 2020
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I wanted to edit this. I can…
Sat, 07/27/2019 - 21:38

I wanted to edit this. I can now do this, but it wont accept my texture as it has to be .java, but I still have no idea how to get java objects!

If you are using java model,…
Sun, 07/28/2019 - 08:14

If you are using java model, you set texture mappings in mob editor, not in the resources tab.

Last seen on 16:29, 6. Jul 2020
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And if it doesnt work anyway…
Sun, 06/28/2020 - 19:35

And if it doesnt work anyway? what would be the problem then?

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what would invalidate a …
Sun, 06/28/2020 - 19:43

what would invalidate a .java model for an entity?

Sorry, misread. Java models…
Sun, 06/28/2020 - 19:54

Sorry, misread.

Java models do not have texture mappings like other model types.

You define texture when making a mob instead.

What I wrote earlier applies to mob model animations

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wait but if so, what is the…
Sun, 06/28/2020 - 21:00

wait but if so, what is the problem with mine? it doesnt work,

* What went wrong:
Execution failed for task ':compileJava'.
> Compilation failed; see the compiler error output for details.

 

is the skin inadecuate? or is the model wrong?

 

 

* What went wrong: Execution…
Mon, 06/29/2020 - 09:49

* What went wrong:
Execution failed for task ':compileJava'.
> Compilation failed; see the compiler error output for details.

3 lines of the cropped log are not enough for any help.

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sorry,   C:\Users\charl…
Mon, 06/29/2020 - 15:00

sorry,

 

C:\Users\charl\MCreatorWorkspaces\end_of_humanity\build\sources\main\java\net\mcreator\end_of_humanity\MCreatorWildBoar.java:144: error: cannot find symbol
    public static class Modelwild_boar_yes extends EntityModel<Entity> {
                                                   ^
  symbol:   class EntityModel
  location: class MCreatorWildBoar
C:\Users\charl\MCreatorWorkspaces\end_of_humanity\build\sources\main\java\net\mcreator\end_of_humanity\MCreatorWildBoar.java:194: error: cannot find symbol
        public void render(MatrixStack matrixStack, IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue,
                           ^
  symbol:   class MatrixStack
  location: class Modelwild_boar_yes
C:\Users\charl\MCreatorWorkspaces\end_of_humanity\build\sources\main\java\net\mcreator\end_of_humanity\MCreatorWildBoar.java:194: error: cannot find symbol
        public void render(MatrixStack matrixStack, IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue,
                                                    ^
  symbol:   class IVertexBuilder
  location: class Modelwild_boar_yes
3 errors

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':compileJava'.
> Compilation failed; see the compiler error output for details.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 1m 29s

 

 

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thanks!!! have a nice day (:
Mon, 06/29/2020 - 17:27

thanks!!! have a nice day (: