Started by
HamsterKid
on
Topic category: Feature requests and ideas for MCreator
I would like to see some kind of creature evolution/change. I mean, for example, when i hit my mob, transform it to another mob. Something like the Villagers to Villager Zombies
Procedures ^u^ :
When event trigger :
- Spawn at x=X y=Y z=Z entity entity.zombie
- Despawn provided entity
And you put this in the "When mob is hit" event. But be careful placing the despawn function at the very end of the procedure, otherwise the game will try to execute the spawn function as something that doesn't even exist and it will cause a Java crash
Yep, it works thanks