Started by
TheCatalystGaming
on
Topic category: Advanced modding
As the title says, is it possible to make mobs flee from the player instead while a potion effect is active, and if so how do I do it?
Topic category: Advanced modding
As the title says, is it possible to make mobs flee from the player instead while a potion effect is active, and if so how do I do it?
I don't think this is possible at the moment without coding a custom AI task.