Item Texture Render Help?

Started by WhoAteMyCheerios on Fri, 08/30/2019 - 19:31

Topic category: Help with MCreator software

Last seen on 21:28, 7. Oct 2019
Joined Aug 2019
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Item Texture Render Help?
Fri, 08/30/2019 - 19:31

This is probably something that I should know or that has an easy fix. I made a custom ore that will spawn in the world and  everything is alright. However, the Chestplate, leggings, boots, axe, hoe, and various other essential items have failed to load their textures. The crafting recipes and usability is all as it should be, but the appearance in my inventory and hotbar are just your classic failed-to-render black and purple checker. Also, specifically for armor, the texture that i see once i put it on (the 3D model or whatever) is all fine and loaded.

When I looked in the console for the error, it said 'broken aspect ratio and animations.' I had made everything exactly to scale with all of vanilla Minecraft's tools, with the same aspect ratio and such. Is there a limit to the size of an item? Any help would be greatly appreciated. 

Last seen on 21:28, 7. Oct 2019
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I'm making mods for 1.12,…
Sun, 09/08/2019 - 17:03

I'm making mods for 1.12, and using the latest version of MCreator.

Are dimensions of all…
Mon, 09/09/2019 - 12:56

Are dimensions of all textures 16x16, 32x32, 64x64, ... 1024x1024 and in PNG format? If this is the case, please open a support ticket and attach your workspace so I can inspect it.

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Ah, I think this may be the…
Sun, 09/15/2019 - 12:17

Ah, I think this may be the case. I was using the pixel count horizontally and vertically of the actual pixels of vanilla minecraft tools, if that makes sense. I think the unloaded textures may be outside of the aspect ratio. Thank you for your help, and sorry it took so long to reply!