Started by clarence112 on Sun, 09/08/2019 - 14:36
Topic category: Advanced modding
I need help with ambiguously named variables, particularly those in the animation section of entities.
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity e)
What do the variables f through f5 represent?
As far as I can tell:
- f is the entity's age in ticks
- f1 is the entity's current speed
- f3 is the entity's head Y angle
- f4 is the entity's head X angle