Flammable blocks don't burn properly

Started by SomeoneElse on Mon, 09/23/2019 - 09:10

Topic category: Bugs and solutions

Last seen on 14:26, 23. Oct 2019
Joined Nov 2017
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Flammable blocks don't burn properly
Mon, 09/23/2019 - 09:10

The checkbox to make blocks flammable only makes it so blocks can catch on fire. However, these blocks will burn indefinitely instead of disappearing. It's possible to fix the issue by adding these pieces of code:

// How quickly the block is destroyed, return an int between 0 and 300
public int getFlammability(IBlockAccess world, BlockPos pos, EnumFacing face) {
	return 5;
}

// How quickly fire spreads from this block, return an integer
public int getFireSpreadSpeed(IBlockAccess world, BlockPos pos, EnumFacing face) {
	return 20;
}

Some vanilla values are:

  • 5, 20 for planks and related blocks;
  • 5, 5 for logs and coal blocks;
  • 30, 60 for leaves and wool;
  • 60, 100 for most plants
Last seen on 21:51, 23. Oct 2019
Joined Sep 2019
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Can I have a screenshot so I…
Wed, 10/23/2019 - 03:22

Can I have a screenshot so I know how to put it in?