Just a short wishlist for more AI parameter options

Started by sluerbtudios on

Topic category: Feature requests and ideas for MCreator

Last seen on 03:40, 3. Dec 2020
Joined Nov 2018
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Just a short wishlist for more AI parameter options

1. "Avoid Land/Ground" option

For both water mobs, and flying mobs it is just plain odd having things souring around on the ground that should to be always in the sky or water. Without an option like this the flying/water options honestly seem kind of broken for making anything like fish or ghasts.

 

2.  Change .OGG for ranged attack mobs

Basically every item sounds like it has been shot from a bow when mobs use ranged attacks. I simply would like to change this .OGG within the menu for simplicity sake.

 

3/4. Attack on eye contact, and Teleport

For making Enderman-like mobs I'd like options for attacking when player looks directly at the mob for however long, and the option for using Teleportation to reach target destination.

 

5.  Attack/Avoid (Item/Block) in hand

Maybe holding your logs offend the nearby Ents, and all of a sudden you've been targeted? Or the nearby Vampires find your pungent Garlic nauseating and feel the need to run away?

 

6. Move outdoors if possible

Indoors is not always the greatest place to be, according to my canine companion.. Let the mobs play hard to get, so they are not so easily trapped for their labor.