Topic category: Help with MCreator software
I have been attempting to create a custom 3D modeled hat. However, when I attempt to run the client, my hat shows up near the neck of my character, only renders in the textures for the bottom portion, and leaves a string of textures outside the model as well.
The hat was created in Blockbench, exported as a Java file, imported to MCreator as a Java 3D model through the resources tab. It was then used as the model in the "armor, helmet" slot on a set of armor.
The texture was created using the UV mapping feature of Blockbench, before being exported as a PNG file. Two copies were made and had layer_1 and layer_2 added to them.
My Attempted Fixes
Noticed textures looked weird, changed the size of the layer images from 64x64 to 64x32 - didn't work
Any help is appreciated as I am very new to this scene. Thank you!
You have accommodated the hat in the "Display" menu
you cant do that in javaentity...
sooooooooo...
i thik i found a solution.
the hat is on the bottom in Blockbench. Try moving the entire model up by 8 pixels.
could you tell me how you exported it pls, im having some slight issues with that.