I have made a model and I cant get it to work.

Started by ThorPDough on

Topic category: Help with Minecraft modding (Java Edition)

Joined Jun 2019
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I have made a model and I cant get it to work.

I have made a model with blockbench that should work, however it doesnt. I can't find a solution myself, so I would like to hear if you do.

 

Model code:

{
    "credit": "Made with Blockbench",
    "textures": {
        "0": "brewing_stand",
        "1": "chiseled_quartz_block_top",
        "2": "red_nether_bricks",
        "particle": "brewing_stand"
    },
    "elements": [
        {
            "from": [6, 0, 6],
            "to": [10, 1, 10],
            "faces": {
                "north": {"uv": [6, 3, 10, 4], "texture": "#0"},
                "east": {"uv": [6, 3, 10, 4], "texture": "#0"},
                "south": {"uv": [6, 3, 10, 4], "texture": "#0"},
                "west": {"uv": [6, 3, 10, 4], "texture": "#0"},
                "up": {"uv": [6, 3, 10, 7], "texture": "#2"},
                "down": {"uv": [5, 6, 9, 10], "texture": "#2"}
            }
        },
        {
            "from": [6, 6, 6],
            "to": [10, 7, 10],
            "faces": {
                "north": {"uv": [6, 3, 10, 4], "texture": "#0"},
                "east": {"uv": [6, 3, 10, 4], "texture": "#0"},
                "south": {"uv": [6, 3, 10, 4], "texture": "#0"},
                "west": {"uv": [6, 3, 10, 4], "texture": "#0"},
                "up": {"uv": [6, 3, 10, 7], "texture": "#2"},
                "down": {"uv": [5, 6, 9, 10], "texture": "#2"}
            }
        },
        {
            "from": [7, 1, 7],
            "to": [9, 6, 9],
            "faces": {
                "north": {"uv": [0, 0, 2, 5], "texture": "#1"},
                "east": {"uv": [0, 0, 2, 5], "texture": "#1"},
                "south": {"uv": [0, 0, 2, 5], "texture": "#1"},
                "west": {"uv": [0, 0, 2, 5], "texture": "#1"},
                "up": {"uv": [0, 0, 2, 2], "texture": "#1"},
                "down": {"uv": [0, 0, 2, 2], "texture": "#1"}
            }
        },
        {
            "from": [7, 7, 7],
            "to": [9, 21, 9],
            "faces": {
                "north": {"uv": [7, 2, 9, 16], "texture": "#0"},
                "east": {"uv": [7, 2, 9, 16], "texture": "#0"},
                "south": {"uv": [7, 2, 9, 16], "texture": "#0"},
                "west": {"uv": [7, 2, 9, 16], "texture": "#0"},
                "up": {"uv": [7, 7, 9, 9], "texture": "#0"},
                "down": {"uv": [7, 14, 9, 16], "texture": "#0"}
            }
        }
    ],
    "display": {
        "thirdperson_righthand": {
            "translation": [0, 1.25, 1.75],
            "scale": [0.71, 0.71, 0.71]
        },
        "thirdperson_lefthand": {
            "translation": [0, 1.25, 1.75],
            "scale": [0.7, 0.7, 0.7]
        },
        "firstperson_righthand": {
            "translation": [4.25, 0, -2.5]
        },
        "firstperson_lefthand": {
            "translation": [4.75, 0, -3]
        },
        "ground": {
            "rotation": [90, 0, 0]
        },
        "gui": {
            "rotation": [0, -136, 51],
            "translation": [-1, -1.25, 0]
        },
        "fixed": {
            "rotation": [0, 0, 45],
            "translation": [1.75, -1.75, 0]
        }
    }
}

 

This is the first of the 47 models that doesn't work. is there a limit?

Joined May 2018
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I think there is a limit…
Tue, 01/28/2020 - 00:16

I think there is a limit because I made my model and it had an error but then I shrank it and it worked.