Boss mod elements type.

Started by TheGoldenDragon on Tue, 02/25/2020 - 22:47

Topic category: Feature requests and ideas for MCreator

Last seen on 18:45, 4. Apr 2020
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Boss mod elements type.
Tue, 02/25/2020 - 22:47

I came up with an idea that will allow users to make their own bosses easier and with more creativity. I think there should be a boss mob element that would be set up very similar to a regular mob but with a few differences. For one, the user would be able to create differences behaviors that the boss could cycle through in a set order, randomly, or according to procedures(such as if boss is at x health, use this behavior)(I know this can ale be done, but it would be much easier). This could be used to make a variety of abilities for the boss. You also should be able to make an arena dimension, similar to the end, only just the main island. This would make it so only one could spawn. This should not be required. Lastly, the ability to build a small structure to summon the boss, similar to how you respawn the ender dragon or spawn the wither. 

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Last seen on 17:10, 5. Apr 2020
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1. You can already make boss…
Wed, 02/26/2020 - 00:57

1. You can already make boss with Living Entity mod element. If you need help, check the Wiki or video tutorials.

2. Ai behaviours can be already make with procedures. Try to learn a little bit more MCreator.

3. Summonable boss with structures can be done with procedures. It’s only a little bit long to do, but it’s not hard.

More it’s easy to make, less you can make things as you want. It’s for this reason that code is always the best solution.

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Last seen on 18:45, 4. Apr 2020
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how do I do i summon a boos…
Wed, 02/26/2020 - 19:52

how do I do i summon a boos by making a structure

 

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