How do I restrict a mob to the overworld?

Started by TheRealCuddles on Fri, 03/06/2020 - 14:39

Topic category: Help with modding (Java Edition)

Last seen on 00:04, 9. Mar 2020
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How do I restrict a mob to the overworld?
Fri, 03/06/2020 - 14:39

I don't see it as an option, do I really have to add every biome except ones that are nether and end related?

Last seen on 20:32, 30. Nov 2020
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Use on mob spawned procedure…
Fri, 03/06/2020 - 15:04

Use on mob spawned procedure and despawn it if not in proper dimension.

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Care to explain how? Looked…
Fri, 03/06/2020 - 16:00

Care to explain how? Looked at procedure stuff and can't see a way but I'm pretty new to this.

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Ok nevermind I figured out…
Fri, 03/06/2020 - 16:22

Ok nevermind I figured out how to do it but the effect is really bad as they still spawn but dissapear right after taking the place of any other potential mob spawns. This causes the Nether to be completely empty so that's not really a solution.

Last seen on 06:52, 17. Jun 2020
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I can't really find another…
Sun, 03/08/2020 - 13:53

I can't really find another way to do this as I have exactly the same problem. The best solution is just to use a routine to despawn anything after it spawns BUT try using a blank.png texture on all mobs you're not using as it helps to eliminate the flashing despawn effect.