Option to use more than one cube/element for a 3d modeled armor?

Started by BlueAwesomeDinosaur on Tue, 03/17/2020 - 01:28

Topic category: Help with modding (Java Edition)

Last seen on 22:30, 17. Oct 2020
Joined Aug 2017
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Option to use more than one cube/element for a 3d modeled armor?
Tue, 03/17/2020 - 01:28

I tried to make a 3d model for a head model, and I notice MCreator only allows the use of one the cubes/elements in the Java File. Any way to get around this or is there any way this could be changed in the future?

Last seen on 19:48, 22. Oct 2020
Joined Apr 2010
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Do you use Techne? If you…
Tue, 03/17/2020 - 11:01

Do you use Techne? If you answered yes, update to Blockbench and you will realize this question is irrelevant.

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Okay, thank you.
Tue, 03/17/2020 - 13:55

Okay, thank you.

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I got an error from the…
Tue, 03/17/2020 - 14:20

I got an error from the blockbench model saying,

"Your mob model is not a valid Java name

Custom mob models names can not contain whitespace, start with a number or contain any non ASCII letters

Model name is not filename, but the name inside the model Java code (model class name)

The best solution to this problem is to properly define the model name in your modeler before exporting the model"

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Nevermind, I figured out how…
Tue, 03/17/2020 - 14:23

Nevermind, I figured out how to fix it. You just change the name again in the options of the model.