Topic category: Troubleshooting, bugs, and solutions
When using either the "Add potion with level _ and duration _ to provided entity: _" or "Add potion with level _ and duration _ ambient _ particles _ to provided entity: _", the effect is always broken in game. For example, I have it set as "Add potion with level 1 and duration 300 to provided entity: LEVITATION", but it shows up as Levitation II and when the timer hits 0:00, I am still floating up and the effect does not go away. I'm trying to make an entity give you blindness and levitation for 15 seconds when you touch it. Anyone know a solution or alternative?