Started by
AgentMany
on
Topic category: Feature requests and ideas for MCreator
So, maybe there is already a way to do this, but as far as I know, you are unable to create a procedure and have it happen when you put armor on and when you take it off. I propose that for each armor piece you can add/create a procedure that triggers only when you take it off and put it on. I propose this because that would be a very useful feature and I am trying to make a mod where whenever you take off a piece of the armor set, a global variable gets changed based on what you put on as armor.
You can do this using variables and storing previous state if armor is on or not and detect that state change.
I dont know how to do this, can you help me?
There are many forum topics covering this on this website, you are not the first one asking this
ok, but u said that there was a way to do this, I want to know how to do this already
Might help: