Started by
Scootied
on
Topic category: Advanced modding
So, ranged entities when in large groups attacking one or several targets sometimes causes them to infinitely attack. I have tried everything and the MCreator devs gave me an answer that solved nothing for me as I already have checked almost every possibility. Skeleton AI, targeting every mod separate, all in one group, looking at the target before hand, there is nothing that works! So Im hoping someone out here had the same issue and had a fix as my mod relies on ranged entities and with this glitch survival becomes hell. So please, if anyone has the answer I beg for you to try and solve this. Because no one seems to have one.
It is late at night and I have no clue what this means.
Like you want your entity to have a limited amount of 'arrows'?
No, its more, when it attacks something, it wont stop attacking. Like it continues to attack at where the now dead mob is.
wah wah what! How are you "killing" the entity. Like is the mob that kills the entity, or is it a custom procedure?
Alright to explain it in full: My ranged entity I made within MCreator targets only zombie mobs and shoots specific projectiles. Upon multiple of these entities being around and attacking a single zombie or more, can cause them to continue attacking where they were after their dead. Im not sure whats causing this but I hope theres some way to fix it.
Nevermind, its being patched in 2020.4