Problem when I apply SlowFalling potion in procedure

Started by Namu3l on Thu, 06/04/2020 - 14:34

Topic category: Troubleshooting, bugs, and solutions

Last seen on 19:10, 19. Jun 2020
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Problem when I apply SlowFalling potion in procedure
Thu, 06/04/2020 - 14:34

When I apply a SlowFalling potion in a procedure, a speed potion is applied. Any ideas why this happens? Thanks.

Last seen on 04:35, 17. Jan 2021
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Can you post the line of…
Thu, 06/04/2020 - 14:35

Can you post the line of code, thanks!

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Procedure: ​​ The code:
Thu, 06/04/2020 - 15:18

Procedure:

​​una

The code:

code

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That's why...
Thu, 06/04/2020 - 15:24

That's why...

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No, no... The code is…
Thu, 06/04/2020 - 15:30

No, no... The code is generated automatically like this. And I can't change it.

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Change it and lock it...
Thu, 06/04/2020 - 15:31

Change it and lock it...

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I can not. I can put others,…
Thu, 06/04/2020 - 16:46

I can not. I can put others, but SLOW_FALLING is not recognized as valid. I've already tried.

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What Minecraft version are…
Thu, 06/04/2020 - 17:35

What Minecraft version are you using?

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1.12.2 Maybe for that reason…
Thu, 06/04/2020 - 18:03

1.12.2

Maybe for that reason... I can't think of anything else.

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Well, I can't get my 1.12.2…
Thu, 06/04/2020 - 18:08

Well, I can't get my 1.12.2 test environment to work. So I am going to have to leave this thread. If you were to update, this is your code;

        playerIn.addPotionEffect(new EffectInstance(Effects.SLOW_FALLING, 10, 1));

Though, I will try to set back up my 1.12.2 test environment.

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Wasn't slow falling…
Thu, 07/02/2020 - 22:14

Wasn't slow falling introduced in 1.13? That may be your problem