Pet ideas for my mod

Started by FourEyes on

Topic category: Minecraft mod ideas exchange

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Pet ideas for my mod
Thu, 06/04/2020 - 18:42 (edited)

So I have made a new mod and since I'm not the best at coming up with ideas, I would like some help from you! Any and all ideas are appreciated.

(Please keep in mind I am not that good at MCreator and if you have any assets ,e.g models or textures, that you can give that would also be appreciated)

https://mcreator.net/modification/62056/passive-pets

Edited by FourEyes on Thu, 06/04/2020 - 18:42
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Nest for parrots, they go…
Thu, 06/04/2020 - 18:12

Nest for parrots, they go there and make eggs. That actually may be a thing in Minecraft idk lol

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That would be a cool idea…
Thu, 06/04/2020 - 18:42

That would be a cool idea but I don't think I'd be able to do that without some sort of coding as I don't think that's possible with MCreator. Thanks for the suggestion though.

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Here are a few random ideas:…
Thu, 06/04/2020 - 19:20

Here are a few random ideas:

  • Baby Creepers (even if many mods already add them)
  • Baby Ghasts
  • Zombie Pigs (pigs that look like pigmen but actually are pigs XD)
  • Baby Endermen
  • Mimics (animated chests)
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An idea that I would have is…
Thu, 06/04/2020 - 19:58

An idea that I would have is making custom types of dogs. Cats have different textures, so why not make dogs have different types? Huskies in snowy plains and coyotes in forests are two ideas that I have. They can vary in size but would all be tameable. 

 

And maybe exploding chickens...

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I actually was thinking…
Fri, 06/05/2020 - 13:46

I actually was thinking about adding most of these. I can do the mimics like the Terraria ones but overall these seem like good ideas.

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(above reply is to Raol)…
Fri, 06/05/2020 - 13:48

(above reply is to Raol)

CorbCat13. My mod aims to add pets that don't affect gameplay e.g pets that just follow without actually changing the game to much as I want them to be optional. Thank you for the ideas

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Mushroom people.
Fri, 07/03/2020 - 14:02

Mushroom people.