Started by
AgentMany
on
Topic category: Advanced modding
Ok., I'm trying to make a mob that doesn't move until you get within range, then it goes ballistic and attacks you. Im making this mob only able to be found near/in a dungeon/castle structure I will build. Pls help, i don't know how to make the mob (1) not move and (2) chase you once in range.
Remove the walking ai....
That is literally one of the parameters when working with ai....
wydm Which block is it?
chase one in range.....
Attack In sight only Nearby only entities of type [. . .]
Thats the block?