Projectiles

Started by di55 on

Topic category: Help with modding (Java Edition)

Last seen on 17:22, 16. Aug 2021
Joined Apr 2020
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Projectiles

Hi!

I want to make a mod and i want to use projectiles already in-game such as:

-evoker's jaws from ground( with different txt)

-firecharges

-endercharges

So, yeah since I want to use the endercharges, the items NEEDS to launch the projectile.

Last seen on 22:14, 25. Apr 2024
Joined Feb 2016
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I'm currently making an…
Tue, 08/17/2021 - 18:47

I'm currently making an Accesory mod and i have one accesory that summons evoker fangs when you hit enemies, but the evoker fangs aren't a projectile, they're a simple entity. To summon them i used the block "execute command at <>" and insde i putted "/summon minecraft:evoker_fangs ~ ~ ~" and that's it, only issue is that the fangs deal damage to you aswell, so you can maybe make a projectile and in the procedure section enter the "When projectile hits entity" and then add that command to that, you will have a projectile that summons evoker fangs when it hits any living entity. Hope it helped dude