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Topic category: Feature requests and ideas for MCreator
I think these new procedure will be really useful for anime/fightning mod maker
-Add/Set Entity Melee Damage to X
-Add/Set Entity Max Health to X
-Add/Set Entity Max Speed to X
I also want to know if its possible to make a gui with a button and when you press the button, it will increase your max health but take ur EXP, and when you get a certain amount of health, the button wont work.
They could all be achieved using arrtibutes
why would they need to be added?
And also, when i do a (When Player Right Click On Entity) it open a gui, it never work. i made a dragon ball mod https://mcreator.net/modification/61973/kintoun-flying-nimbus?page=1 and i add Shenron, The Dragon that grant you a wish, so what is supposed to happen, is when you click on Shenron a GUI appears, and you have some wish, if u choose a wish, the gui is closed and the dragon disappear. but the procedure dont work, when i click on him, it dosen't open any GUI.
attribute? can u tell me how it work?
https://minecraft.gamepedia.com/Attribute
They should be add, bcs we cant modify player status with out items in hand/armor. (1.16 is adding a new command for that)
we all know that but 1.16 needs at least another half year to become stable