Started by
Denie7
on
Topic category: Help with MCreator software
I am making a spider egg that is supposed to spawn 10 spiders and break after the tag reaches 0, but once the tag reaches 0 nothing happens.
Here's the link for what I did: https://imgur.com/a/U3eO1y9
1. This is procedure seems to only be called on an onBlockPlaced event. So how is the 600 value, supposed to hit 0 in one tick. Place the hatching snippet of the procedure in a tile entity tick event.
2. Where do you show where you lower the value?