Block does not change when tag reaches 0

Started by Denie7 on

Topic category: Help with MCreator software

Joined Jun 2020
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Block does not change when tag reaches 0

I am making a spider egg that is supposed to spawn 10 spiders and break after the tag reaches 0, but once the tag reaches 0 nothing happens.

Here's the link for what I did: https://imgur.com/a/U3eO1y9

Joined Sep 2019
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1. This is procedure seems…
Mon, 06/15/2020 - 21:08

1. This is procedure seems to only be called on an onBlockPlaced event. So how is the 600 value, supposed to hit 0 in one tick. Place the hatching snippet of the procedure in a tile entity tick event.

 

2. Where do you show where you lower the value?