How to make a scythe?

Started by RedCorr on

Topic category: Help with modding (Java Edition)

Last seen on 16:59, 27. Aug 2022
Joined Sep 2019
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How to make a scythe?

I need a scythe, that will do more damage from distance.
Like, 2-4 blocks.

Last seen on 04:35, 17. Jan 2021
Joined Sep 2019
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I need a scythe, that will…
Tue, 06/23/2020 - 04:04

I need a scythe, that will do more damage from distance.

Is there a procedure block that allows you to get the between two entities?

If you know how to code I'll leave you with this😘;

Entity::getDistanceSq

In code, it should look similar to this;

double distance = attackingEntity.getDistanceSq(attackedEntity);

Like, 2-4 blocks.

^^^^ Add a check for distance!😊

 

You can do this all in any applicable event. i.e.

LivingDamageEvent

 

Last seen on 16:59, 27. Aug 2022
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once again, too difficult,…
Tue, 06/23/2020 - 13:58

once again, too difficult, but i will try to understand

Last seen on 04:35, 17. Jan 2021
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Well although you don't…
Tue, 06/23/2020 - 15:03

Well although you don't necessarily need a lot of java knowledge to do something like this. I suggest maybe waiting for MCreator to make this possible. It may be possible idk.

Last seen on 16:59, 27. Aug 2022
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ooooooooo Oki-doki, i will…
Tue, 06/23/2020 - 20:22

ooooooooo
Oki-doki, i will try that later.
but if it wont work, try to do with procedures and then if once again nothing will happen, i will wait.

Last seen on 04:13, 19. Jun 2023
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Create a procedure On entity…
Tue, 06/23/2020 - 23:39

Create a procedure On entity Attack If source entity is subtype of player and Has scythe on main hand just get x y and z of event entity and source entity, using math distancr formula of distance=>2 deal the weapon damage+bonus damage