Topic category: Collaborations and mod teams
I am creating a mod called The Depths, which is basically an open-world RPG adventure where the overworld is completely oceanic due to a calamity. One important feature of the mod is its bosses, of which there are currently four planned. Two of these bosses use basic biped models, leaving the other two. So far I have modelled a few things, like a sword, a small boat, some spikes and a revolver but a boss with animations is currently beyond my skill level. Any help would be appreciated.