Entity Tick Updates

Started by nod3py on

Topic category: Feature requests and ideas for MCreator

Joined Jul 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Entity Tick Updates

I was looking at custom entities and mobs, and I found an event for "on entity tick update." I figured, "I can use this for timers!", but sadly, no I could not.

I think it would be a very useful addition to make entities tick at intervals like blocks do, since you can make more sophisticated AI, and have them do certain actions at certain times. Overall, I think it would be very useful to add to 2020.4, since the feature seems to just be waiting for this to be added!

Joined Mar 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
You can use randomizers that…
Wed, 07/08/2020 - 16:52

You can use randomizers that are within one another for a makeshift timer, but you can also use global variables to make a proper timer, a Youtuber called NorthWest Trees Gaming made a video about it.