Started by
nod3py
on
Topic category: Feature requests and ideas for MCreator
I was looking at custom entities and mobs, and I found an event for "on entity tick update." I figured, "I can use this for timers!", but sadly, no I could not.
I think it would be a very useful addition to make entities tick at intervals like blocks do, since you can make more sophisticated AI, and have them do certain actions at certain times. Overall, I think it would be very useful to add to 2020.4, since the feature seems to just be waiting for this to be added!
You can use randomizers that are within one another for a makeshift timer, but you can also use global variables to make a proper timer, a Youtuber called NorthWest Trees Gaming made a video about it.