Started by
AlexTron
on
Topic category: Feature requests and ideas for MCreator
As of now when you turn a block into a tile entity there is no easy way to add a custom renderer without creating custom classes and editing the code directly. It also does not help that MCreator generates the classes in a weird way. I would love to see a way to be able to at least have access to a generated render function where you could just put the render code and not have to worry about the back end Client Registry and making sure you have the correct tile entity. It would also be very cool if you added some kind of support for this so you did not have to code the render function yourself. Like a procedure but made for a tile entity render function.
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