Can I change the size of held items based on 3d models?

Started by davidaedwards on

Topic category: Help with MCreator software

Last seen on 06:02, 10. Aug 2020
Joined Jul 2020
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Can I change the size of held items based on 3d models?

Hi, I'm new to modding Minecraft and have made a mix of standard blocks with MCreator and blocks based on 3d models (Blockbench via json files) in MCreator. I have a few questions that I'll spread across different posts to keep the issues separate.

This issue is the size of the objects held in game and the amount of screen real-estate they take up. A standard block takes a small part of the view on the bottom right...

Standard block held ingame

But when I look at the custom blocks (created as 3d models in Blockbench, then imported into MCreator as json files) they take a huge amount of visual real-estate...

Custom blocks held ingame

I've checked all the block settings and can't see any way to control the size. I've also been through 60 pages of forum posts (we're still in lockdown), but couldn't see anything.

Is there any way to manage (reduce) the size of the held block in-game through MCreator settings?

 

Last seen on 13:50, 6. Apr 2024
Joined Jun 2015
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You can't do it in MCreator…
Sat, 07/25/2020 - 12:02

You can't do it in MCreator. For this, you need to go to Blockbench, while editing your block you go to "Display" on top right.
Then you to the "Display" tab above, click on "Apply preset", then "Default block" if you're making a block or "Default item" if you're making an item, and finally click on "Apply on all slots". Blockbench will imediately act if your block was a vanilla block and set everything how a vanilla block should be.

Last seen on 06:02, 10. Aug 2020
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Thanks
Sun, 07/26/2020 - 02:51

Thanks