Arrow Item Catogory and Act like bow

Started by FerretWithACatHatYT on Sun, 07/26/2020 - 15:01

Topic category: Feature requests and ideas for MCreator

Last seen on 19:17, 14. Jun 2021
Joined Aug 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
Arrow Item Catogory and Act like bow
Sun, 07/26/2020 - 15:01

I would like it if we could create custom arrows:

You could set the texture, damage, what happens on fire, tick, and on hit, etc.


Also an addition to ranged weapons would be "act like bow" or "use arrows." This would make it fire arrows, tipped arrows, spectral arrows and custom arrows.

Last seen on 23:05, 16. Jun 2021
Joined Jun 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
I mean, when creating a…
Sun, 07/26/2020 - 23:30

I mean, when creating a custom ranged item and choosing a custom arrow type, a new entity is generated. You could just apply a procedure for when the projectile hits something. It takes a bit more work than a built-in editor, but it definitely isn't very hard.

Last seen on 19:17, 14. Jun 2021
Joined Aug 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
That solution doesn't fix…
Mon, 07/27/2020 - 00:18

That solution doesn't fix many of the problems.

They can't be used in one of the two vanilla bows.

You can't have multiple different arrow types with different effects.

Etc. Etc.