Topic category: Troubleshooting, bugs, and solutions
I would like to make an item that shoot multiple type of bullet's. But the generation of the procedure always bugged. I noticed that that's because some of the bullet's has 3D texture and are made in blockbench. The problem is there is a confersional problem double->float somewhere in the code so I tried to change the float conversions in the code to double conversions but this didn't worked.