Explosion ShockWave

Started by LaTortiia on

Topic category: Help with modding (Java Edition)

Last seen on 18:52, 20. Jan 2022
Joined Aug 2020
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Explosion ShockWave

 

I'm trying to make a nuclear bomb for my mod and I run into a problem:

In trying to make it so that when the bomb gets destroyed by an explosion then cloud particles will kind of "go away" of the position where the block was in 360°, kind of like a shockwave of the bomb.

I'm new to MCreator and this is my first mod and I am really struggling to code that effect. Can someone help me?

Last seen on 02:55, 15. Apr 2024
Joined Feb 2024
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Try adding a new fluid block…
Tue, 03/05/2024 - 04:03

Try adding a new fluid block that spreads across the world, and with every tick create an explosion from the world procedures tab. If you don't want the fluid to be there,  do the replace procedure under the blocks action tab, and then do it again, except with air. It doesn't create a circle shape, but it is the shortest and easiest method of adding a shockwave effect.

 

Last seen on 02:55, 15. Apr 2024
Joined Feb 2024
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Explode at x:x y:y z:z with…
Tue, 03/05/2024 - 04:09

Explode at x:x y:y z:z with power 4 source type BLOCK

Place (Fluid block) at x:x y:y z:z

Wait 100 ticks then on server-side                      do: Replace block at x:x y:y z:z with (barrier) keep state Keep NBT

also do: Wait 10 ticks then on server-side                           do: Replace block at x:x y:y z:z with (air) keep state Keep NBT