Topic category: Troubleshooting, bugs, and solutions
Hi, sorry if this has already been reported. I looked through the first few pages in forums and couldn't find the topic, and admittedly I kind of gave up at that point, so here we are.
The problem is that, when I go to import an animated texture from a preexisting GIF file, the frames seem to overlap onto the previous ones. For example, if I wanted to make a water droplet falling, instead of one singular dot making its way down the screen, a long line would form showing where it goes, but not getting rid of the color left behind from the places that it was. Sorry if that wasn't a good example.
Is this intentional or is there an available workaround other than manually editing each frame from the program itself?
Any help is appreciated -- thanks!