How do I make a snowball type ranged item?

Started by littledude47 on

Topic category: Help with modding (Java Edition)

Last seen on 18:17, 27. Feb 2021
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How do I make a snowball type ranged item?

I'm trying to make an enderpearl type item and basically everything works except it gives this weird bow pull back effect and in third person mode the pearl is giant in my hand, now I know the problem is caused by the fact that the item is rendering as a bow but how could I change this so it's just an item that you hold like a snowball or vanilla enderpearl 

Last seen on 06:40, 15. Feb 2021
Joined May 2020
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Making the item shoot…
Mon, 08/24/2020 - 05:34

Making the item shoot constantly must remove the bow effect, you can check the "Shoot constantly when active?" box to make it shoot constantly.

Last seen on 18:17, 27. Feb 2021
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I did that but the model is…
Mon, 08/24/2020 - 06:42

I did that but the model is still held like a bow and is giant

Last seen on 18:54, 23. Aug 2023
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You can make a normal item…
Mon, 08/24/2020 - 19:10

You can make a normal item so it is rendered correctly, then use the "on right click" event within that item to make a procedure that shoots the ranged item you've created (using the "shoot ranged item" block at the bottom of the entity procedures category.

Last seen on 18:17, 27. Feb 2021
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Probably way too late for…
Mon, 08/24/2020 - 21:52

Probably way too late for that now though since I used the item in so many different recipes / procedures that it would take forever to add a new item