How do I animate a mob texture or is it even possible?

Started by Pikachu28481 on Tue, 08/25/2020 - 23:08

Topic category: Help with MCreator software

Last seen on 01:34, 16. Apr 2021
Joined Mar 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
How do I animate a mob texture or is it even possible?
Tue, 08/25/2020 - 23:08

I am trying to make a variant of the pig in minecraft. It is supposed to be constantly changing through colors like a sheep named jeb_. My only problem is that when you make an animated texture you can't save it as a mob texture.

Last seen on 22:33, 24. Feb 2022
Joined Mar 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
its because animated…
Tue, 08/25/2020 - 23:19

its because animated textures are currently only supported for blocks in mcreator. So maybe make multiple variants of the mob that are different colors.

Last seen on 04:08, 14. May 2022
Joined Jun 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
To simulate this effect,…
Wed, 08/26/2020 - 05:09

To simulate this effect, just make multiple textures for the same mob. If you know how to custom code, you can use ticks to constantly point the mob to a new texture in it's rendering engine. But since I assume you want to do this with MCreator, just copy/paste the mob element for whatever mob you're making for however many color textures you have. Then, using procedures, you can despawn and respawn the entity every so often (by tracking the ticks) "simulating" the effect of an animations.