Topic category: Help with MCreator software
I'm trying to make a double handed weapon, so when the player holds any item in their offhand while they're holding the weapon they get a mining fatigue effect. I made a procedure that activates when the player has a weapon in their hand each tick. However, the procedure doesn't work. I've taken a look at other forum posts and haven't seen anything that might break the procedure. Any ideas on why it's not working?
pic of the procedure: