Entity starts walking , trigger

Started by cazfps on

Topic category: Feature requests and ideas for MCreator

Last seen on 02:54, 3. Jan 2021
Joined Apr 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Entity starts walking , trigger

So i wanted to add custom walking animations with Geckolib plug in but i couldn't find a trigger for it, so i suggest adding when entity starts walking trigger or entity stops walking trigger, or maybe a procedure block entity is walking , entity is not walking blocks . that will be very useful not only for making animations more than giving for people more options.

Last seen on 15:24, 9. Oct 2024
Joined Feb 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Do you want to add the…
Tue, 11/17/2020 - 12:52

Do you want to add the custom walking animation to player or to an mob. Because if I'm right you can't create custom Animations for Player Model with Geckolib.

Last seen on 18:09, 11. Jul 2024
Joined Feb 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Yes, I have the same problem…
Mon, 02/15/2021 - 17:33

Yes, I have the same problem. you try to add a GeckoLib se walking animation to a created entity (like a sheep or whatever), there is no way (to my knowledge) it will detect when the entity is walking.

I contact you to know if there is any wat. I'm starting, and I don't know much.