How to get the direction that a player is facing, then launch an entity in that direction

Started by AlexTheDolphin0 on

Topic category: Help with modding (Java Edition)

Last seen on 01:48, 23. Aug 2021
Joined Jun 2020
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How to get the direction that a player is facing, then launch an entity in that direction

How do you make a procedure that will get a player's direction, then launch a new entity(e.g., Dragon Fireball) in that direction? The "Ranged Weapon" thing won't work for what I'm trying to do because it does not have attack speed and stuff. Can anyone help?